A fallen kingdom has no ruler, only a forest that remembers the shape of a crown.

Hollow Crown

Format
CG cinematic / reveal trailer
Target year / Status
2026 / Spec collaboration
Studio role
Creative direction · CG production · score
Production
Fictional collaboration

01 / The story

A fallen kingdom has no ruler, only a forest that remembers the shape of a crown.

A fictional publisher brief asks for a reveal with no exposition. We answer with three images: a root, an empty seat, a living silhouette. The trailer concept makes scale and restraint carry the promise of a much larger game.

Commission concept: Cinder House Games — fictional. This is an invented partnership for the prototype.

Reveal the consequence before the cause.

A fictional production concept. Artwork and studies illustrate the proposed world; release years are part of the demo.

02 / The visual notebook

Inside the world.

03 / Production notes

An intention in
every department.

Design & performance

A world with its own rules.

Reveal the consequence before the cause. Character silhouette, spatial rhythm and color are explored together in the visual notebook, before a sequence moves into an animatic or playable test.

Technical development

Built around the image.

The treatment combines previs, look development, vegetation studies and a sequence built around one continuous camera move.

Music & sound

More than what we see.

A low ensemble grows from a single resonant wooden strike into a theme that never fully resolves.

04 / Moving studies

From stillness
to a sequence.

Explore the studio’s animated visual anthology: a short sequence of world, character and material studies.

Orchard: first light01 / Felt tones & warm harmonics
The night courier02 / Low pulse & distant keys
A room after rain03 / Suspended electronic textures
0:000:24

Original synthesized studies · select a track to listen

05 / Fictional project credits

Many hands.

Creative direction
Mara Sol
Visual development
Ren Okada
Production
Elian Vale
Music & sound
Leila Nadir
Technical direction
Ivo Hart

Keep wandering

Related worlds.

All projects ↗
The visual notebook
Enlarged production artwork
Visual anthology / 5 scenes / 00:20

01 / Animation

The Orchard

00:00 / 00:20